Showing Videos for
UI / UX Design

UI / UX Design

After a decade and a half as a user experience professional, Jesse James Garrett has had more than his fair share of scrapes and bruises. In this presentation, Jesse reflects on what he's learned about what it really takes to deliver great UX work, from working with teams and managing stakeholders to breaking a creative rut and finding innovative solutions to design problems.

UI / UX Design

Since the widespread adoption of CSS animations and transitions, animation has started creeping back into web design. Loading screens and “flashy” intros are back, as well as subtle UI interactions that invisibly improve the user’s experience. Rachel Nabors explains the six components of motion design, how you can apply them in your own projects, and when to start planning animation in your process.

UI / UX Design

We are in a consequential shift in design as it relates to human-computer interaction. Design, at its core, has never been primarily about creating objects; it is fundamentally about solving problems. Aesthetic and functional forms and patterns—be they visual, cognitive, or tangible—are the product of problem solving. One of the most formidable problems that we will face when designing user interfaces in the emerging paradigm of ubiquitous computing, is how to manage the limited bandwidth of user attention. This talk addresses the need to extrapolate new models and metaphors of interaction in order to manage the burgeoning volume of features and signals in the software that mediates so much of our lives. In this world, user interfaces must become more transparent and unobtrusive. This means that they will need to do more than simply present features and information, they will also need to be able to know when to hide these things from us as well. Interfaces will have to be designed to proactively think ahead of us, and anticipate what we need before we need it.

UI / UX Design

As human beings, we get used to "the way things are" really fast. But for designers, the way things are is an opportunity ... Could things be better? How? In this funny, breezy talk, the man behind the iPod and the Nest thermostat shares some of his tips for noticing — and driving — change.

Product Design, UI / UX Design

"You are directly responsible for what you put into the world. Yet every day designers all over the world work on projects without giving any thought or consideration to the impact that work has on the world around them. This needs to change." This video simply reflects Mule co-founder Mike Monteiro's talk on how he thinks designers have destroyed our world.